The brand-new Kraken DLC update is now available to download ABSOLUTELY FREE for all owners of The Falconeer!
The Wreck Divers of Batis are renowned for their prowess in recovering relics from the depths of the Ursee, something the Mancer order exploit handily.
But recent rumours of ancient monstrosities roaming the depths have led them to approach willing Falconeers to assist them in their tasks.
Meanwhile the cartographer’s guild in Cartohom is using fresh blood Falconeers to explore the unknown and map out the Great Ursee.
Help escort wreck divers to their diving stations and protect them from interlopers as they raise treasure from the watery depths, be that from pirates or much older DEADLIER entities – or help to discover all the secrets that the Great Ursee hides within.
There are ample new ways to make profit and splinters in this new update – but as always, it comes at a risk…
You can find a list of the new missions, locations and general patch notes below :
New wreck-diver company location : Batis
New cartographers guild location : Cartohom
Exploration missions: Given out at Cartohom, find and discover locations in the world for splinters.
Wreck diving missions: Given out at Batis, be the eyes in the sky for wreck diving operations. See the depths of the Great Ursee first hand as wreck-divers scour the floor for relics, with a chance to encounter something else entirely…
3 new tutorial missions at Dunkle, to introduce chants and mutagens as well as some basic mechanics like fishing and jet streams.
Wreck diving mission outcomes
Come up empty handed or encounter dangerous sea creatures like Sarks. (Roughly 25% chance)
Find sunken ships for a 300-1200 splinters reward. (Roughly 50% chance)
Uncover ancient relics, vehicles and temples for up a 1600 splinter reward. (roughly 25%)
Encounter the mighty Kraken! (Rare chance)
Encounter the deadly Mosaurs of the Ursee! (Rare chance)
Game Update Patch Notes
Turning Speed of enemy birds reduced by 10-25% to provide smoother dogfights and decrease difficulty.
Enemy AI adjusted to prefer smoother turns and tactical retreats to add more of a chase.
Mission difficulty more accurately indicated
Enemy warbirds can now roll to avoid incoming fire
Locked targets now have off screen edge indicators
Debris and anything falling into the Ursee had incorrect or none-existent FX – now has generous splashes.
Improved the store interactions, along with a confirm to purchase / sell mechanic.
Settings sliders now respond to mouse properly and can be dragged
GUI arrows in perch menu and chapter select blink
GUI arrows in perch menu disappear when not needed
The word chapter is removed from the chapter selection GUI
Magnetar rifle and lightning caster have impact sounds, adding weight to their firing.