The Making Of Deliver Us The Moon Ep.3
As we approach the launch of Deliver Us The Moon on Stadia for the first time, and a free Next Gen upgrade for the newest generation of consoles, we take a look back at the making of our award winning sci-fi adventure from the mouths of developers KeokeN themselves in our latest addition to #WiredLive.
Episode 3 focuses on the process of releasing a game in early access, and the risks involved – and using the cutting edge technology of Ray tracing.
Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future, where Earth’s natural resources are depleted.
A lunar colony providing a vital supply of energy has gone silent. A lone astronaut is sent to the moon on a critical mission to save humanity from extinction. Will you save mankind or be forgotten in the dark abyss of Space?
ICYMI we also announced that a free next-gen upgrade is available for already existing owners on console!
You can also pick up the PS4 Collector’s Edition, that will upgrade to the PS5 for free.
Head on over to the Wired Store