公司

Founded in 2008, driven by passion, Wired Productions are a true Indie Publisher and are proud to present a specially curated and unique range of diverse and award-winning indie gaming titles, from some of the greatest storytellers and independent developers.

With over 100 games published and produced for PC, console and handheld gaming systems, Wired have built a global publishing and distribution network with product availability including physical retail and digital download, alongside its own online store, home to exclusive products such as the Black Label variant and only at the Wired store.

Wired is developing a legacy built on creativity, integrity, hard work; and working with respect whilst fighting for every developer and their Indie gaming titles.

Soundtracks from Wired games have been released both digitally and physically, with hand-crafted limited edition Vinyl collector albums sold globally. There is a passion for music, an ear for quality and a desire to do things differently… the Wired way. This is why we have also created Black Razor Records. A natural evolution based on this experience and a desire to push the boundaries of music and games.

From global blockbusters like Martha is Dead, Arcade Paradise, Tin Hearts, The Last Worker, Victor Vran, The Falconeer, Deliver Us The Moon and GRIP: Combat Racing, to cult hits such as Lumote: The Mastermote Chronicles, Vostok Inc., The Town of Light and Max The Curse of Brotherhood or future favourites Bulwark: Falconeer Chronicles, Gori : Cuddly Carnage and Hotel Architect; at Wired there is a home for any true indie gaming fan and developer.

關於有線製作

"被電線是什麼"

滿足團隊

有線團隊充滿了多年的遊戲行業經驗 - 最後計數超過 250 其中!有線總部位於英國的沃特福德,但擁有包括克羅埃西亞、俄羅斯和德國在內的世界各地的團隊成員。

有線的團隊曾在一些最大的公司工作,並從事業內最大的特許經營權。雖然這是偉大的,它真的意味著做dly蹲下,它意味著什麼,娜達,林!要在有線公司工作,你需要勤奮,沒有自我,才華橫溢,富有創造力,一個好人和一個團隊合作者。這才是真正重要的,在有線公司工作需要什麼,這就是為什麼我們是一個家庭,這就是為什麼我們採取子彈為對方。

這裡是有線家庭:

AllDirectorsSenior ManagementOperationsFinanceMarketingProduction
總經理

利奧·祖洛

運營總監

傑森·哈曼

Head of Production

凱文皮革

Head of Business Development

毛羅·祖洛

行銷主管

尼爾·布羅德黑德

財務總監

梅伊扎特

Alaleh
Account Assistant

Alaleh Samadi

Profile image of Anthony Haigh, Operations Manager at Wired Productions
Operations & Office Manager

Anthony Haigh

產品經理

泰根·肯尼

產品經理

加里·馬歇爾

Kamil Skuza
產品經理

Kamil Skuza

Steph Johnson
Influencer Executive

Steph Johnson

營銷顧問

亞倫·庫珀

公關主管

阿納斯塔西婭·傑尼索娃

史蒂夫 · 威廉姆森從有線製作的形象
高級社區經理

史蒂夫·威廉姆森

高級平面設計師

尼爾·狄更斯

Graphic Designer

德文·羅傑斯

Digital Content Editor

Curtis Clive

Matt Jackson
Label Manager

Matt Jackson

高級製作人

阿希姆·海德勞夫

製作人

喬恩·韋斯特

副製作人

山姆·克萊

QA 鉛

邁克爾·特龍諾龍

QA

山姆·本-納森

QA

Olivia Gwaspari

QA

Subin Sebastian

產品開發和商店創新的副總裁領導

鮑勃·派克

Office Motivator

Lia

總是我們的吉祥物x

貝拉

總經理

利奧·祖洛

有線的創始人,領導者和全能的好人,獅子座是一個遊戲行業的老手。在90年代中期加入這個行業,在決定比他所看到的做得更好之前,先完成所有可能的角色。2008年,利奧與傑森和凱文一起創作了《連線》。Leo 擁有義大利發動機,但擁有英國工藝,已創作了 150 多個遊戲,累計銷售額超過 5000 萬。 他努力推動他的團隊,但給予他們信任和自由,但你仍然會發現他在創造性的會議投一個想法,使人們在房間裡認為"狗屎,為什麼我沒有想到這一點......?!",但這是伴隨著作為一個老兵。

Leo 也是視頻遊戲心理健康慈善機構"我們的世界安全"的聯合創始人和主席受託人。

運營總監

傑森·哈曼

聯合創始人傑森是有線磚之間的水泥:水泥,可能已經談判硬,測試和確保是符合所有法規。Jason 擁有計算機科學和商業背景,是連線喜歡稱之為"理智"或"現實"的人。他會直言不諱,插話,並確保聽到所有的最佳利益。他領導著公司的生產部,同時確保運營,有線是健全的,並作出正確的選擇。

他也相當擅長街頭鬥士,是一本通識和事實的百科全書。

Head of Production

凱文皮革

Kev 不僅是我們領先的製片人, 他也是有線共同創立拼圖的最後一塊。Kevin 的職業生涯始於社區管理,並經歷了各種角色,直到他找到生產。如果這是電影界, 他會是傑里 · 布魯克海默或邁克爾 · 貝類型的製片人。Kevin 領導有線評估和 QA 部門,是我們開發人員關係的關鍵,在所有專案中都至關重要,並説明保持標題正常運轉。

他仍然有一張樂高桌子,並利用他的孩子作為他仍然看卡通片的理由。

Head of Business Development

毛羅·祖洛

Born and bred in London, with Italian origins and currently living in Croatia, Mauro has lived and worked in international environments for years; thriving in diverse environments with a keen sense of the importance of cultural business differences.

行銷主管

尼爾·布羅德黑德

Neil 領導有線的行銷團隊,在遊戲行業工作了 10 多年。在他的職業生涯中,他管理著獨立頭銜和全球公認的知識產權運動。

Neil 於 2016 年加入有線公司管理通信戰略,並在 2020 年晉升為營銷總監。

Neil 也是視頻遊戲心理健康慈善機構「安全在我們的世界」的聯合創始人和受託人。

財務總監

梅伊扎特

梅在會計工作和財務方面有著紮實的背景(ACCA入圍),在審計行業擁有20多年的經驗。她管理和監督有線公司的所有財務管理,並保持對公司財務的鷹眼。

她是團隊的核心成員,具有強烈的責任感和相互尊重感。她的口頭禪是"我不玩遊戲,但我可以數數"。

Account Assistant

Alaleh Samadi

Alaleh joined us earlier in 2022 and has 4 years of experience as an Account Assistant! Now she bolsters up our fearsome finance department (and makes sure we don’t spend all our marketing budget on coffee and KFC!) When it comes to games she had an Atari console as a kid, but hasn’t found anything that stole her time as much as Need for Speed and the original Grand Theft Auto!

Operations & Office Manager

Anthony Haigh

Anthony joined Wired Productions in 2022 after being a loyal member of the Wired Community for several years. However beyond his love for all things Wired, Anthony (or Ant to friends) spent a career within operations, specializing in training whilst also helping create the Nintendo Street Pass groups in the UK, where he (to this day!) maintains a wonderful community of Nintendo players through the hosting of events.

產品經理

泰根·肯尼

Tegan 最初加入有線團隊擔任行銷主管,之後在有線公司作為公關高管找到了自己的位置。當她不談論有線遊戲按,流或創建視頻內容有線直播,她通常可以找到玩視頻遊戲,角色扮演,併為她的心理學碩士學習!

產品經理

加里·馬歇爾

Gary has worked for a number of years in digital marketing and analytics and now spent the first two years of his Wired career talking (lot’s) on the Wired social media channels. He’s a Geordie living ‘down south’ and when he’s not online, he’s… well, still online streaming to his own community as D3gausser – yep, we love content creators so much, we figured we should bring them in house! In 2022 Gary stepped into the Product Management team.

產品經理

Kamil Skuza

Kamil joined Wired in 2023. His gaming XP comes from his time as a video games journalist, gaming accessories specialist, e-commerce product manager, e-sport team manager, and being a community, PR and marketing specialist! So he ranks high on the scoreboard of ‘things done’! When not product-managing the hell out of things, he’s the biggest fan of his wife, cats, travelling, and reading humoresque fantasy books and graphic novels. Plus, naturally, playing unconventional games. His fav are the ones that make him Cry.

Influencer Executive

Steph Johnson

Steph joined Wired in 2022 after a few years of being a full-time Twitch streamer. She is a huge lover of tea, and is an avid collector of game & film collectables, particularly Tomb Raider, Buffy & Pokémon. Outside of work, you will find Steph gaming (particularly cute, pixel art games!), streaming on her channel EternalStephHD on Twitch, hanging out with her 3 Chihuahua’s or bathing in a sea of plushies!

營銷顧問

亞倫·庫珀

Aaron 支援 Wired 在我們的行銷活動的所有領域擁有專業知識,曾在全球為各種出版商和開發人員開展過 10 多年的 AAA 活動。

公關主管

阿納斯塔西婭·傑尼索娃

阿納斯塔西婭在俄羅斯出生和長大,實際上在一家製藥公司開始公關工作。在這裡,她學會了她的手藝,但作為一個遊戲玩家,她發現它不太滿足她的需求或激情。

Anastasia 於 2019 年初加入有線,開始執行將有線品牌引入公司全新市場的使命。在她自己的時間,你會發現她離遊戲機不遠,除了奇怪的長途跋涉或斯諾克遊戲,哦,和一個小角色扮演不時!

高級社區經理

史蒂夫·威廉姆森

史蒂夫是一個狂熱的玩家,已經玩了30多年。。。你會認為他的拇指會累了,但現在他仍然按鈕砸了!他的背景是在遊戲零售和社交媒體,如果你找不到他推特或玩,他將在汽車靴銷售或慈善商店尋找那些復古遊戲寶石

高級平面設計師

尼爾·狄更斯

尼爾於1996年開始在計算機行業工作。他從事從企業品牌和徽標到廣告和消費者包裝等所有設計方面的工作。他參與了 300 多個音樂、遊戲、生產力和生活方式零售產品的創作,這些產品已在全球上架。

他從第一天起就和有線在一起,他的願望、動力和對細節的關注是有線DNA的真正特徵。

Graphic Designer

德文·羅傑斯

Devon 是 Wired 的初級平面設計師,他利用在大學學到的東西創建圖形,讓您瞭解我們在 Wired 發佈的新遊戲和令人興奮的遊戲的最新資訊。當他不創作藝術品時,他喜歡在家裡沖煮特製咖啡,在模擬賽車遊戲中開車,用超級膠水"固定"東西。

Digital Content Editor

Curtis Clive

Label Manager

Matt Jackson

Matt joined Wired Productions in 2022 after spending last the 15 years in the music industry. Starting his music career with internships in music studios, management companies and record labels, Matt started at the bottom and has since worked in every role that digital music has to offer. Bringing his skill set to help Wired launch Black Razer Records, Matt also brings a fresh approach to how Wired markets its games.

高級製作人

阿希姆·海德勞夫

自 90 年代中期以來,在所有主要平臺上成功設計、生產和管理遊戲。阿希姆在騎士和商人, 潘澤系列, 無人區, 威尼斯, 地球 2150 系列, 有毒的梅厄姆 - 特羅馬專案, 黑鏡 II + Thq 重新啟動, 維克多 · 弗蘭 - 官方莫特黑德視頻遊戲...還有更多!

製作人

喬恩·韋斯特

Jon’s role as Producer is to accompany our Senior Producer in bringing the next great Wired game to players. When Jon isn’t producing, he can be found organising supporting operations and functions of both the company, shop and launched products.

副製作人

山姆·克萊

Sam 擁有超過 10 年的視頻遊戲行業經驗,其中包括在線甚至廣播工作(在英國運行時間最長的視頻遊戲電視節目中工作)。自 2016 年以來,已與 WIRED 合作生產許多產品,並在 2020 年加入全職公司。他仍然是隊里最高的成員。

QA 鉛

邁克爾·特龍諾龍

After supporting Wired’s QA on titles like Super Dungeon Bros and Close To The Sun, Michael officially joined the QA team in 2021. In his free time he enjoys creative writing, sci-fi fantasy games, and making memories with his friends. If you ever see Michael rampaging in Dota 2, be sure to commend him at the end of the match! : )

QA

山姆·本-納森

Sam 是我們內部 QA 團隊的一員,他夢想著整天玩電子遊戲。Sam 在大學完成 HND 遊戲開發課程后加入了 Wired,希望在遊戲行業取得進步。以完美的20/20視覺,他單槍匹馬地揭穿了太多的屏幕時間對你的眼睛有害的神話。

QA

Olivia Gwaspari

Liv joined WIRED’s QA team straight from the acting industry and has been an ardent gamer since she was young. Her favourite titles growing up were The Legend of Zelda: Wind Waker and Banjo-Kazooie. When she’s not singing to herself whilst testing games, she’s cross-stitching, writing stories or listening to epic movie soundtracks.

QA

Subin Sebastian

Subin is a QA tester from India with more than 5 years of experience in mobile game testing. He fearlessly fights bugs and glitches to ensure gamers can enjoy smooth gameplay. He has a passion for gaming, bug-squashing expertise, and an ability to find inspiration in books. Plus, his cricket skills add an extra punch to his game testing adventures!

產品開發和商店創新的副總裁領導

鮑勃·派克

40多年來,鮑勃畢生致力於克拉特的古老藝術。包裝的武術。Bob 現在領導我們的產品開發和商店創新部門(員工計數:一)。你會發現他手包裝和檢查每一個有線訂單,確保我們神奇的調度舞蹈儀式完成。

Office Motivator

Lia

Currently a pup, Lia started working for wired in 2023. Based within the Operations department, Lia has aspirations to take over and have a corner office with a window. Between sniffing out new games, you will also find her offering cuddles and her expert take on food.

總是我們的吉祥物x

貝拉

貝拉從第一天起就是我們的吉祥物。她不幸於2019年5月去世,至今仍懷念她。

郵寄清單

註冊有線電子郵件時事通訊,瞭解我們最新的遊戲、新聞、補丁和優惠的最新動向。