Today see’s the launch of The Bulwark: Falconeer Chronicles Settlements Trailer. Hot off the back of touring the Gamescom and WASD gaming events over the past month, Tomas Sala has updated and released the Evolving demo once more – this time adding new settlements and locations for the factions returning from The Falconeer.
With the addition of settlements to the game, and the factions that inhabit them, players have a whole new way to interact with the inhabitants of the Great Ursee – either by recruiting them as allies – or conquering them to keep threats to your expansion under control.
Watch the Bulwark: Falconeer Chronicles Settlements Trailer below:
Additionally, a powerful naval unit called the ’Pocket Dreadnot’ and a new Commander was revealed as free Day One Content for those who wishlist the game now and pick up the game at launch as a thank you to long-term supporters of the Evolving Demo.
Bulwark: Falconeer Chronicles is a chilled base builder, focusing on the joy of freeform creation. Build, defend and expand fortified settlements shaped by the harsh landscapes of the Ursee. Explore your unforgiving environment, manage the flow of resources as you help to breathe life into the land and provide asylum to those lost!
There is no scrollable view of a single map, there is an explorable 3D world in which you can build on any rock, cliff or mountain you can find. Build without a grid or planar restriction, up or down it; does not matter. Meet and hire commanders and specialists that unlock new building options, units and stories. Bulwark: Falconeer Chronicles requires a novel approach to building, something that isn’t about clicking over a screen but focusing on the world itself.
In this sense, the game is one of experimental gameplay and controls, supported by a world and settlement that comes alive before your eyes.