Bro Update Coming Soon

Big things incoming for Super Dungeon Bros!

Hey Bro and Broettes!

Changes are coming! We're rolling out a big update, just in time for the post turkey 4 player co-op on Christmas Day! Steam, PlayStation and Xbox players will be able to download the free update soon, which will unlock all the worlds online, add private lobbies, fix a number of bugs, sort the frame rate and loading times whilst making Super Dungeon Bros, even more BROmazing! Read the patch notes below and stay tuned for the live date!

Keep up to date by following the Bros on Facebook, Twitter, the official Forum and watch them live on Twitch!

Type  Item

NEW

 Bogheim now available in Online Multiplayer

NEW

 Chillheim now available in Online Multiplayer

NEW

 Outline of character now available when behind an object (i.e. Pillar, Chains etc)

NEW 

 Bogheim Boss will be playable online

NEW

 A more descriptive tutorial prompt for Ultimate Attacks is now available

NEW

 Private Lobbies now available for 2 & 3 player Online Multiplayer 

BUG 

 Depth 4 Mini Boss escapes room in Chillheim

BUG  

 Fixed frame rate drops when lots of enemies spawn

BUG  

 Fixed Spookem spawning when players jump on a corner column. 

BUG  

 Fixed Glass Cannon, which emptied half the health bar when it halves health

BUG  

 Fixed Tide Caller upgrade description, which was wrong

BUG  

 Fixed Missions that don’t work in relation to the 'Trifecta' Achievement.

BUG  

 Fixed where players can fall and get stuck when in battle with Bogheim Mini Boss 

BUG  

 Fixed the Relentless Cleaver only had 300 HP

BUG  

 Fixed when playing Online Multiplayer, if additional players quit on host console, game would freeze

BUG 

 Fixed text on the Records Saved screen was incorrectly sized

BUG  

 Fixed error message displayed after accepting an invitation to an Online Multiplayer session 

BUG  

 Fixed a bug where nder certain circumstances, matching online was breaking when there was more than one user per console

BUG  

 Fixed several in-game features that would not function when accepting a Multiplayer invite if playing a single player session

BUG  

 Fixed bug where players could spawn off map when playing in Cryptheim.

BUG  

 Fixed loading times which have been significantly reduced.

BUG  

 Fixed issue when coins earner would go into negative number instead of gain, or vice versa

BUG

 Fixed the Bogheim record award screen

BUG

 Fixed 'Relentless Cleaver' HP discrepency

IMPROVEMENT

 Added running score total in-game

IMPROVEMENT

 Changed the Revive function in Single player to match Multiplayer

IMPROVEMENT

 Crossbows have been tuned to be more inline with the other weapons allowing for mobility while still dishing out damage

IMPROVEMENT

 Multiple UI enhancements to improve the player experience

IMPROVEMENT

 Players will be able to drop from the Equip Screen without ending the game for everyone else

IMPROVEMENT

 Added contextual prompts in the first depth to replace the tutorial

IMPROVEMENT

 Redesigned Shrine room to be more descriptive for players

IMPROVEMENT

 Added contextual prompts and brief descriptions to better define elements such as the Threat Meter, Shards, Weapon Upgrades, etc

IMPROVEMENT

 Made in-game text more concise

IMPROVEMENT

 Adjusted Threat Meter behavior so it pauses when all players are dead

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